Em Pop - GGJ version
It is a top-down game where you play as a bubble that goes through the stages of human life, interacting with other bubbles and exchanging emotions. Your goal is to live your life, from infancy to old age, trying (or not trying) to succeed in life while also managing the emotions you are surrounded by.
When you get affected by other bubbles, your emotional composition changes, which is reflected in your colour. At the same time, you affect other bubbles with your own emotions, changing their lives as well.
How will you live your life? Will you succeed? Will you spread anger or joy? It's all up to you!
The game was made in 48 hours for Global Game Jam, hosted at the Humber College site, Jan 24-26. We will continue working on it to make it into a full game.
You can find a slightly more polished/updated version here.
- Lewyn aka Karmaskeleton - multi-layered music and SFX
- Thy Nguyen - visual 2D art
- Xantur - programming
- Rakudajin - idea, narrative, game design and some programming
Status | Prototype |
Platforms | HTML5 |
Authors | Rakudajin, thy.nguyen, Xantur |
Genre | Simulation |
Made with | Godot |
Tags | 2D, Arcade, Global Game Jam, Life Simulation, Short |
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